Difference between revisions of "ET Workshop Fall 2011 RAD"
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− | Possibilities | + | ==Possibilities== |
+ | * Leakage scheme | ||
+ | ** very ad-hoc | ||
+ | ** only mimicks loss due to radiation | ||
* Diffusion equation | * Diffusion equation | ||
** accurate only when mean free path is really short | ** accurate only when mean free path is really short | ||
** almost always implicit to avoid strong CFL limit | ** almost always implicit to avoid strong CFL limit | ||
+ | ** cheap, usually inaccurate | ||
+ | * Flux limited diffusion | ||
+ | ** Diffusion + "trick" at lower optical depths | ||
+ | ** also simple, and has been used for supernovae simulations | ||
+ | ** unclear if working in GR | ||
+ | ** limits radiation speed: ad-hoc | ||
+ | ** also not very accurate | ||
+ | * Two-Moment-Scheme / Truncated moment scheme | ||
+ | ** start with Boltzmann equation | ||
+ | ** decompose into moments | ||
+ | ** truncate series | ||
+ | ** close using some prescription (approximate the rest of the series) | ||
+ | * Full Transport equation | ||
+ | ** Full discretization of Boltzmann equation | ||
+ | ** extremely complex | ||
+ | ** used, e.g., in reactor simulations | ||
+ | ** SN/PN discretize equation in different way | ||
+ | ** SN not scaling well | ||
+ | ** PN might work better | ||
+ | * Monte-Carlo | ||
+ | ** no equations, direct simulations | ||
+ | ** very simple to implement complicated processes | ||
+ | ** more expensive | ||
+ | ** given enough computational power, very accurate | ||
+ | ** in 3D competitive with other methods in terms of computational needs | ||
+ | |||
+ | ==Implementations in "GR"== | ||
+ | * Shibata et al. | ||
+ | ** Leakage | ||
+ | ** Truncated Moment Formalism | ||
+ | * Shapiro et al. | ||
+ | ** Diffusion approximation, grey, 3D | ||
+ | * Garching | ||
+ | ** Full Boltzmann transport | ||
+ | ** 1D, ray-by-ray | ||
+ | * Caltech / Cactus | ||
+ | ** Leakage scheme | ||
+ | ** Monte-Carlo | ||
+ | *** 1D only | ||
+ | * AEI | ||
+ | ** Leakage |
Latest revision as of 16:31, 2 November 2011
Possibilities
- Leakage scheme
- very ad-hoc
- only mimicks loss due to radiation
- Diffusion equation
- accurate only when mean free path is really short
- almost always implicit to avoid strong CFL limit
- cheap, usually inaccurate
- Flux limited diffusion
- Diffusion + "trick" at lower optical depths
- also simple, and has been used for supernovae simulations
- unclear if working in GR
- limits radiation speed: ad-hoc
- also not very accurate
- Two-Moment-Scheme / Truncated moment scheme
- start with Boltzmann equation
- decompose into moments
- truncate series
- close using some prescription (approximate the rest of the series)
- Full Transport equation
- Full discretization of Boltzmann equation
- extremely complex
- used, e.g., in reactor simulations
- SN/PN discretize equation in different way
- SN not scaling well
- PN might work better
- Monte-Carlo
- no equations, direct simulations
- very simple to implement complicated processes
- more expensive
- given enough computational power, very accurate
- in 3D competitive with other methods in terms of computational needs
Implementations in "GR"
- Shibata et al.
- Leakage
- Truncated Moment Formalism
- Shapiro et al.
- Diffusion approximation, grey, 3D
- Garching
- Full Boltzmann transport
- 1D, ray-by-ray
- Caltech / Cactus
- Leakage scheme
- Monte-Carlo
- 1D only
- AEI
- Leakage